Project name: LET'S STEAM
Programme : Erasmus+
Action : Cooperation partnership
Theme : Collaborative platform for school education
Key words : Digital, Programming, Internet of Things
Duration : 36 months
Budget: 383 246 €.
Coordinator: Aix-Marseille Université
Project leaders: Mickaël Martin-Nevot and Sébastien Nedjar, University Institute of Technology
- Laboratory of Experimentation and Bidouille, France
- University of Côte d'Azur, France
- Universitat Rovira i Virgili, Italy
- Università degli studi di Napoli, Italy
- Digitale Wolven vzw, Belgium
- Evo Project, Bulgaria
- Ellinogermaniki Agogi Scholi, Greece
OBJECTIVES AND ACTIVITIES
On your marks, get set? Steamez!
Beyond the training of teachers, the Let's Steam project aims to promote active pedagogies, based on the use of digital, programming and the Internet of Things. Thus, a primary objective will be to provide stakeholders, teachers and students, with tools allowing them to contribute to the creation of a new pedagogy, new knowledge useful to scientific and artistic communities.
The innovative aspect: A decompartmentalized project, carried by teachers of higher education for school teachers.
A significant achievement of the project: Provision of digitalized educational resources via an e-Learning platform.